Known issues | To be added

V 1.1.0 (Current)

Known Issues:

To be added:

V 1.1.0 (Current) 10 Dec 2024

  • Adds: New MOST System 🔥 MOST_Detector 🔥

  • Adds: New prefabs for 'Control' scenes (explosion barrel, enemies)

  • Adds: new enemy AI prefab (can shoot and throw)

  • Adds: new enemy AI system (Base)

  • Adds: some new models

  • Edit: MOST_Damage is no longer Demo (a lot added)

  • Edit: MOST_Aim detector system is removed and now use MOST_Detector instead

  • Edit: MoveSystem property in MOST_Aim is now optional to set

  • Edit: MOST_Aim improvements

  • Edit: MOST_FreeMovement improvements

  • Edit: MOST_GridMovement improvements

  • Edit: MOST_Throw improvements

  • Edit: some edits on 'Control' scenes

  • Edit: on MOST_Core file

  • Edit: enemy control and character follow

  • Edit: some on 'Control' scenes

  • Edit: some on 'Shoot" scenes and prefabs (Explosion Bombs)

  • Edit: some on EnemyControl behavior and changed to SimpleFollow

  • Edit: EnemyControl now refers to EnemyAI

  • Edit: Most of the character prefabs were modified to pair with the new MOST_Detector system and MOST_Aim system modifications

  • Fixes: Button Controller not override when used on Overrided By List

V 1.0.0 12 Nov 2024

First release

Last updated