Runner (Template)

Starter asset to create your runner game based on these various templates!

Runner Temps Structure

1- MOST Systems

As this asset is part of MOST IN ONEarrow-up-right, it has some MOST Systems

Check the documentation for each system for more details

🔹 MOST Damage A modular health and damage system with support for layer/tag filtering, health bars, damage/heal popups, effect triggers, and event hooks (On Heal, On Take Damage, On Defeat).

🔹 MOST Repeat Patterned object spawner that can generate repeating structures like stairs, multipliers, or end-level objects. Includes text pattern and color loop controls.

🔹 MOST Gate A configurable gate system with input/output logic (math/custom), automatic text labeling (positive, negative, or empty), animations, and a customizable output hook.

🔹 MOST Road A touch-friendly straight-road movement system with smooth control, rotation direction support, camera follow, and road-bound constraints.

🔹 MOST Gradient (Shader) A two-color gradient shader (including transparency), easy to configure and perfect for world-space effects and stylized visuals.

2- Game Settings

All templates contain a game settings system that controls UI, currency, the game levels system, and the endgame design using MOST Repeat

Each level is saved as a prefab and added to the Level list inside game settings, plus a Level Key to save the current level data

UI manager for currency and usage example for each scene (character upgrades button)

All Templates share the same Game settings .cs

circle-info

This Game setting system is temporary bc MOST IN ONE V3.0.0 is going to have a new universal game settings, and Runner templates will share this system.

3- Character Control

Each character has its own settings and the script build, all share the same movement system, base prefab build.

There are 4 Character control systems (Epic Road and Epic Runner have the same character)

  1. Character Control_Count

  2. Character Control_BigBrain

  3. Character Control_Pistol

  4. CharacterControl_ShootRunner

Temp.1: Epic Runner

Temp.2: Epic Road

Temp.3: Pistol

Temp.4: Count

Temp.5: Big Brain

Last updated