MOST Damage

It's supposed to be called Damage/Heal. MOST Damage system is a full health control system with a lot of features related health system

Features

  • Damage/healing trigger and collision option

  • Support layer and tag objects detection and control

  • Support the health bar manager

  • Effects and fx spawner for all events (on damage, on heal, on defeat)

  • Event section for all events (on damage, on heal, on defeat)

API reference

Last updated