MOST Grid Move

A Control system for grid movement (square step movement) with all possible properties of the grid movement like 8-directions movement, speed, obstacles detection, direction correction system, stop point snap, animation control, camera following system (with rotation correction), and much more.

Explosion Template uses MOST_GridMovement

The system can detect obstacles (layer mask can be controlled) so the character stops when it is blocked by another object.

also, it comes with a Direction corrector system that makes the character correct its movement direction when the input direction is blocked by obstacles.

4-Directions Movement using MOST_GridMovement + MOST_Controller
8-Directions Movement using MOST_GridMovement + MOST_Controller
  • This System requires an Input Controller to receive commands (MOST Controller or any other input system)

  • All examples in MOST IN ONE use MOST Controller as the input source.

  • It's much better this way to be easier to modify, and if you want to use another Input system instead of MOST Controller.

  • You will find the "Input Getter" section inside the .cs file contains all functions that receive input commands for this system. Check the API.

API reference

Last updated