MOST Gate
A configurable gate system with input/output logic (math/custom), automatic text labeling (positive, negative, or empty), animations, and a customizable output hook with model management.

Gate Structure

Depending on the Gate Text (Output), MOST_Gate will automatically select the active model between Positive, Negative, and Custom models, all directly in edit mode

All Gate Models properties are optional to add...
There are no restrictions on the gate object/prefab structure; you can customize or rebuild the gate system without any restrictions
You will find tons of gate structures inside Gate prefabs folder
Gate Post (TMP) is a Text to display the main gate output text
Fixed Output (TMP) is a Text to display the secondary gate output text (Fixed because it can't be edited by upgrade).
Set up The Gate
Gate Output: Set the text as a string. Numbers must start with a sign (+, -, x, ÷), with option to hide the sign The gate will automatically detect the type of output and activate the target game model
Gate Type: As an enum menu... You can add/edit types from Most_Gate cs Line 25
Trigger the gate:
Use Calculation() on your objects to trigger the gate
MORE... API reference
All public properties can be updated at runtime, and the changes will be set immediately.
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