MOST Throw
Last updated
Last updated
Most_Throw is a control system for throwing calculations, it comes with an aim drawer like aim ray on shooting with all modifiers like max height, max distance, dynamic height, dynamic distance, delay system, event call system, and animation controls.
Note:
This System requires an Input Controller to receive commands (MOST Controller or any other input system) and all examples in MOST IN ONE use MOST Controller.
it's much better this way to be easier to modify and if you want to use another Input system instead of MOST Controller.
you will find the "Input Getter" section inside the .cs file contains all functions that receive input commands for this system, Check API.
This System simulates the projectile path and target point + Draw it, The helper class for projectile spawning and moving is optional and you don't have to use it.
This System Contains an Event system Called OnReleaseData() This system triggers inside OnInputReleased() and sends the Throw data on release
as ... OnRelease Data(Hit Point, distance (scaled (0,1)), Height)
Check API...
API