How to convert renderer from SRP TO URP
1- Go to the package manager and install Universal Renderer Pipeline if not already install it
2- Right-click on place on asset folder > Create > Rendering > URP Asset (With Universal Renderer)

3- This will create a new URP asset now... Go to project settings > Graphic and add this new URP to Scriptable Render Pipeline Settings

4- Close Project settings and go to Window > Renderer > Render Pipeline Converter

5- Select Built-in to URP and then select all except Post processing and tap initialize and convert You will get a warning message... tap convert It may take time until the conversion is completed
Post-processing volumes for an unknown reason cannot be converted, and Unity gets stuck forever trying to convert them.

6- After conversion is completed, all materials are URP BUT MOST_Gradient Go to Assets > Most In One > Gradient > Shader and you will find a URP version of MOST Gradient in bytes format. From your file browser... Remove .bytes, and the URP Shader will appear on your Unity project files
7- Update all Gradient materials' shader (you will find them all in the same folder)
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